Following on from Andre’s post last week from Mark O’Sullivan on developing tactical creativity in team sports, I thought I would share another from Mark on ‘Representative Learning Design,’ a key principle in practice design.
What is Representative Learning Design?
For the purpose of retention and transfer, training should be representative of the performance environment. It should be designed to contain key information sources that are necessary for the learner to become attuned to the appropriate affordance for action; that is “footballs action” (pressing, dribbling, shooting). Affordances are about action – they are invitations, possibilities for “footballs action” in the environment. If they are to be perceived there must be information about them.
To understand “football action” one must understand the big picture. A picture that dictates that no action is isolated but is nested in interactions between teammates and opponents both within the game and from previous games.
Mark O’Sullivan
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